The Grid – Game 13

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Play The Grid.

Well a holiday and a couple of busy weeks and I seem to have slipped a little… apparently this is week 17 of the year.

However I have something up my sleeve so I’m not too disappointed in myself… watch this space.

In the meantime here is a maths puzzle for you to have a crack at.

Pung – Game 12

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Play Pung

3rd party physics engines… can’t live with ’em, can’t live without ’em.

Following the use of p2 physics in Balance Blocks last week I thought this would be a simple game by making a few tweaks. In the end I got pretty caught up on issues arising from some defaults.

I think there could be something in this game, but I have to admit – I’m not sure its much fun as it stands. Still, I have decorated the landing today…

Target Drop – Week 9

icon-60@3xLast night I sat down to write last weeks game. I only had about 4 hours so I thought I better go for something simple.

I can’t remember where the idea came from now, but I went for a game of catch. The targets drop from the top of the screen at increasing speeds and you get point for catching them – more points the closer you get to the middle.
Play Target Drop

 

 

Gravity Well – Week 7

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Play Gravity Well

I confess this game is a little late, but I have really enjoyed making it and I just didn’t want to release it any less complete than it is now.

You have get your spaceman to the space station through the various gravity wells in the way. These will suck you in and colliding with them will force you to try again. Continue reading “Gravity Well – Week 7”